Category Archives: Android
Netflix CEO Reed Hastings announced this morning that Netflix won’t split into two separate services as planned. The news comes less than a month after the company’s stock went into freefall following its announced split into disc-based and streaming entities named Qwikster and Netflix, respectively.
“It is clear that for many of our members two websites would make things more difficult, so we are going to keep Netflix as one place to go for streaming and DVD,” Hasting wrote on the company’s official blog this morning. “This means no change: one website, one account, one password… in other words, no Qwikster.”
There is no update on Netflix’s desire to enter the video game rental space in Hastings’ post. We are currently following up with the company to find out if those plans have changed too.
Sadly, one of the greats of our time and a revolutionary of this technological world, Steve Jobs has passed away today. Apple sent out the following press release to confirm what the public was not looking forward to hearing:
“We are deeply saddened to announce that Steve Jobs passed away today.
Steve’s brilliance, passion and energy were the source of countless innovations that enrich and improve all of our lives. The world is immeasurably better because of Steve.
His greatest love was for his wife, Laurene, and his family. Our hearts go out to them and to all who were touched by his extraordinary gifts.”
Rest in Peace, Steve Jobs. Here at Green Circle Gaming, we will remember your contributions for a very long time to come. Thank you for the foundation that you laid before us, and to the bright future that is still ahead because of your work.
Adobe today expressed details of its upcoming Flash Player 11 and AIR 3 which the software maker has said will offer development of high-end, 3D-intensive games on smartphone and tablet devices alike.
The company’s very latest AIR and Flash Player software will enable developers to unleash their mastery across the likes of OS X, Android, RIM BlackBerry, Windows and connected TVs, to name a few. However, because Flash and Apple famously don’t mix, iOS will be limited only to AIR 3.
Adobe has billed Flash Player 11 and AIR 3 as the “game console for the Web,” as the collaboration will allow 2D and 3D games to be enjoyed across the net on “nearly all PCs and many other devices.”
The duo will bring full hardware-accelerated rendering for 2D and 3D graphics, enabling 1,000 times faster rendering performance over their respective predecessors. Smooth 60 FPS rendering will give developers the capacity to deliver console-quality games surpassing anything currently available on a mobile device.
The video below demonstrates the runtime capabilities of the new technologies: